Charcuterie Chaos
PC
Unreal Engine 5 · C++ · Blueprints
Co-Op Puzzle Action Adventure
Lead Gameplay Programmer | Assistant Systems Programmer
January 2024 – April 2024
A third person multiplayer puzzle adventure game in which the player controls various cheese characters and their unique abilities to fight enemies and navigate difficult terrain.

Software Engineering Takeaways
Programming the gameplay took the most time, but configuring the multiplayer components took the most effort. I became well versed in the Unreal multiplayer plug-ins and how to use them to properly replicate player actions and the surrounding environment.
Software Engineering Takeaways
The unrestricted nature of the assignment allowed for a great amount of creative freedom. Building character designs and abilities that complemented each other and contributed to interesting and fun gameplay was a wonderfully brilliant challenge.
Project Contribution Takeaways
As the Lead Gameplay Programmer on this project I managed the tasks of several other peers as they worked independently to compose the game mechanics, animations, and systems.

Co-Op Multiplayer Support

Diverse Character Mechanics
